The AI adds “musically plausible” kick drum beats invariant to tempo and time-shift. The research team used 665 pop, rock, and hip-hop tracks to train the model where rhythm instruments including bass, kick and snare are available as separate 44.1kHz audio tracks. In the recently released research paper, the team said it lays out the track as a sequence of mapping code of kick vs bass and snare inputs: After all these processing researchers made drum kicks by placing a ‘one-shot’ drum sample at amplitude peaks. Then the AI adjusts the generated beats in relation to the existing track to make it sound good.  You can read more and check out samples of Sony’s kickass kick drum AI here.